Methods
AutoMidHandle(valueopt)
Enables or disables automatic centering of the handle for all subsequently loaded images.
Parameters:
| Name | Type | Attributes | Default | Description |
|---|---|---|---|---|
value |
boolean |
<optional> |
false | True to enable auto-mid-handling, false to disable. |
BackBuffer() → {null}
Returns a token representing the main screen buffer, for use with `SetBuffer`.
Returns:
- Type
- null
ChangeDir(path) → {boolean}
Changes the current working directory.
Parameters:
| Name | Type | Description |
|---|---|---|
path |
string | The path to the new directory. |
Returns:
True on success.
- Type
- boolean
ChannelPlaying(channelHandle) → {boolean}
Checks if a sound is still playing on a specific channel.
Parameters:
| Name | Type | Description |
|---|---|---|
channelHandle |
number | The channel handle. |
Returns:
- Type
- boolean
ChannelVolume(channelHandle, volume)
Changes the volume of a currently playing sound on a specific channel.
Parameters:
| Name | Type | Description |
|---|---|---|
channelHandle |
number | The channel handle. |
volume |
number | The new volume (0.0 to 1.0). |
CloseDir(handle)
Closes an open directory handle.
Parameters:
| Name | Type | Description |
|---|---|---|
handle |
number | The directory handle to close. |
CloseFile(handle)
Closes an open file handle.
Parameters:
| Name | Type | Description |
|---|---|---|
handle |
number | The file handle to close. |
Cls()
This command will wipe the canvas clean of any graphics or text present and reset the canvas back to the color defined in the ClsColor command
ClsColor(redopt, greenopt, blueopt)
This changes the color for subsequent CLS calls. Use this command when you need CLS to 'clear' the screen with some other color than black.
Parameters:
| Name | Type | Attributes | Default | Description |
|---|---|---|---|---|
red |
number |
<optional> |
0 | The red component (0-255). |
green |
number |
<optional> |
0 | The green component (0-255). |
blue |
number |
<optional> |
0 | The blue component (0-255). |
Color(red, green, blue)
This command sets the drawing color (using RGB values) for all subsequent drawing commands (Line, Rect, Text, etc.).
Parameters:
| Name | Type | Description |
|---|---|---|
red |
number | The red component (0-255). |
green |
number | The green component (0-255). |
blue |
number | The blue component (0-255). |
CopyFile(sourcePath, destPath) → {boolean}
Copies a file from a source path to a destination path.
Parameters:
| Name | Type | Description |
|---|---|---|
sourcePath |
string | The path of the file to copy. |
destPath |
string | The destination path for the new file. |
Returns:
True on success.
- Type
- boolean
CopyImage(img) → {object}
Creates a copy of an image.
Parameters:
| Name | Type | Description |
|---|---|---|
img |
object | The image handle to copy. |
Returns:
A new image handle.
- Type
- object
CreateDir(path) → {boolean}
Creates a new directory.
Parameters:
| Name | Type | Description |
|---|---|---|
path |
string | The path of the directory to create. |
Returns:
True on success.
- Type
- boolean
CreateImage(width, height) → {object}
Creates a new, blank, drawable image.
Parameters:
| Name | Type | Description |
|---|---|---|
width |
number | The width of the new image. |
height |
number | The height of the new image. |
Returns:
An image handle.
- Type
- object
CreateType(templateObject) → {function}
Emulates BlitzBasic's Type/New functionality by creating a factory function for a specific object structure.
Parameters:
| Name | Type | Description |
|---|---|---|
templateObject |
object | An object defining the fields and default values for the new type. |
Returns:
A function that, when called, returns a new object based on the template.
- Type
- function
Example
const NewBullet = jbb.CreateType({ x: 0, y: 0, speed: 8, active: true });
let myBullet = NewBullet(); // myBullet is now { x: 0, y: 0, speed: 8, active: true }
CurrentDir() → {string}
Returns the current working directory path.
Returns:
- Type
- string
DeleteDir(path) → {boolean}
Deletes an empty directory.
Parameters:
| Name | Type | Description |
|---|---|---|
path |
string | The path of the directory to delete. |
Returns:
True on success.
- Type
- boolean
DeleteFile(path) → {boolean}
Deletes a file.
Parameters:
| Name | Type | Description |
|---|---|---|
path |
string | The path of the file to delete. |
Returns:
True on success.
- Type
- boolean
DownloadFile(path, downloadNameopt) → {boolean}
Triggers a browser download for a file stored in the virtual file system.
Parameters:
| Name | Type | Attributes | Description |
|---|---|---|---|
path |
string | The path of the file to download. | |
downloadName |
string |
<optional> |
Optional. The name for the downloaded file. |
Returns:
True if the download was initiated.
- Type
- boolean
DrawImage(img, x, y, frameopt)
This command draws a previously loaded image. This command draws both single image
graphics (loaded with the LoadImage command) as well as animated images (loaded
with the LoadAnimImage command).
You specify where on the screen you wish the image to appear. You can actually
'draw' off the screen as well by using negative values or positive values that are
not visible 'on the screen'.
Finally, if you are using an animated image (loaded with LoadAnimImage), you can
specify which frame of the imagestrip is displayed with the DrawImage command.
Parameters:
| Name | Type | Attributes | Description |
|---|---|---|---|
img |
object | The image handle to draw. | |
x |
number | The x-coordinate to draw the image at (relative to its handle). | |
y |
number | The y-coordinate to draw the image at (relative to its handle). | |
frame |
number |
<optional> |
The animation frame to draw (1-based). |
DrawText(x, y, value)
Draws text to the screen using the currently active font.
Parameters:
| Name | Type | Description |
|---|---|---|
x |
number | The x-coordinate to draw the text at. |
y |
number | The y-coordinate to draw the text at. |
value |
string | The text to draw. |
Eof(handle) → {boolean}
Checks if the end of an open file has been reached.
Parameters:
| Name | Type | Description |
|---|---|---|
handle |
number | The file handle. |
Returns:
- Type
- boolean
FileExists(path) → {boolean}
Checks if a file exists at the given path.
Parameters:
| Name | Type | Description |
|---|---|---|
path |
string | The path to check. |
Returns:
- Type
- boolean
FilePos(handle) → {number}
Gets the current read/write position in an open file.
Parameters:
| Name | Type | Description |
|---|---|---|
handle |
number | The file handle. |
Returns:
The current position in the file.
- Type
- number
FileSize(path) → {number}
Gets the size of a file in bytes.
Parameters:
| Name | Type | Description |
|---|---|---|
path |
string | The path to the file. |
Returns:
The size of the file.
- Type
- number
FileType(path) → {number}
Determines the type of a path.
Parameters:
| Name | Type | Description |
|---|---|---|
path |
string | The path to check. |
Returns:
0 for not found, 1 for a file, 2 for a directory.
- Type
- number
Float(value) → {number}
Converts a value to a floating-point number.
Parameters:
| Name | Type | Description |
|---|---|---|
value |
* | The value to convert. |
Returns:
- Type
- number
FontHeight() → {number}
Returns the height of the current font.
Returns:
The height in pixels.
- Type
- number
FontWidth() → {number}
Returns the width of a capital 'W' character in the current font.
Returns:
The width in pixels.
- Type
- number
FreeSound(handle)
Releases a sound from memory.
Parameters:
| Name | Type | Description |
|---|---|---|
handle |
number | The sound handle to free. |
GrabImage(targetImage, x, y)
Grabs a portion of the current drawing buffer into an existing image.
Parameters:
| Name | Type | Description |
|---|---|---|
targetImage |
object | The destination image handle. |
x |
number | The top-left x-coordinate of the grab area. |
y |
number | The top-left y-coordinate of the grab area. |
Graphics(width, height, mainLoop)
Initializes the jBB engine and creates the main graphics canvas.
This must be the first jBB command called.
Parameters:
| Name | Type | Description |
|---|---|---|
width |
* | canvas width in pixel |
height |
* | canvas height in pixel |
mainLoop |
* | the main function of your project |
GraphicsHeight() → {number}
This command will tell you the width, in pixels, of the canvas.
Returns:
The canvas height in pixels.
- Type
- number
GraphicsWidth() → {number}
This command will tell you the width, in pixels, of the canvas.
Returns:
The canvas width in pixels.
- Type
- number
ImageHandle(img) → {Object}
It is occasionally useful to determine the location of an image's image handle. This command
returns the X and Y coordinate.
Parameters:
| Name | Type | Description |
|---|---|---|
img |
object | The image handle. |
Returns:
An object containing the x and y coordinates of the handle.
- Type
- Object
ImageHeight(img) → {number}
Use this command and ImageWidth to return the size of the given image in pixels.
Parameters:
| Name | Type | Description |
|---|---|---|
img |
object | The image handle. |
Returns:
The height in pixels.
- Type
- number
ImageWidth(img) → {number}
Use this command and ImageHeight to return the size of the given image in pixels.
Parameters:
| Name | Type | Description |
|---|---|---|
img |
object | The image handle. |
Returns:
The width in pixels.
- Type
- number
ImageXHandle(img) → {number}
It is occasionally useful to determine the location of an image's image handle. This command
returns the X coordinate. Use ImageYHandle to get the Y coordinate. Please see MidHandle for
more information on the image's image handle.
Parameters:
| Name | Type | Description |
|---|---|---|
img |
object | The image handle. |
Returns:
The x-coordinate of the handle.
- Type
- number
ImageYHandle(img) → {number}
It is occasionally useful to determine the location of an image's image handle. This command
returns the Y coordinate. Use ImageXHandle to get the X coordinate. Please see ;idHandle for
more information on the image's image handle.
Parameters:
| Name | Type | Description |
|---|---|---|
img |
object | The image handle. |
Returns:
The y-coordinate of the handle.
- Type
- number
ImagesCollide(img1, x1, y1, frame1, img2, x2, y2, frame2) → {boolean}
Checks for pixel-perfect collision between two images, correctly handling transformations.
Parameters:
| Name | Type | Description |
|---|---|---|
img1 |
object | The first image handle. |
x1 |
number | The x-coordinate of the first image. |
y1 |
number | The y-coordinate of the first image. |
frame1 |
number | The animation frame of the first image. |
img2 |
object | The second image handle. |
x2 |
number | The x-coordinate of the second image. |
y2 |
number | The y-coordinate of the second image. |
frame2 |
number | The animation frame of the second image. |
Returns:
True if any solid pixels overlap, false otherwise.
- Type
- boolean
ImagesOverlap(img1, x1, y1, img2, x2, y2) → {boolean}
Checks if the bounding boxes of two (potentially transformed) images overlap.
Parameters:
| Name | Type | Description |
|---|---|---|
img1 |
object | The first image handle. |
x1 |
number | The x-coordinate of the first image. |
y1 |
number | The y-coordinate of the first image. |
img2 |
object | The second image handle. |
x2 |
number | The x-coordinate of the second image. |
y2 |
number | The y-coordinate of the second image. |
Returns:
True if the images' bounding boxes overlap, false otherwise.
- Type
- boolean
Int(value) → {number}
Converts a value to an integer.
Parameters:
| Name | Type | Description |
|---|---|---|
value |
* | The value to convert. |
Returns:
- Type
- number
JoyDown(button, padIndexopt) → {boolean}
Checks if a specific gamepad button is currently held down.
Parameters:
| Name | Type | Attributes | Default | Description |
|---|---|---|---|---|
button |
number | The index of the button to check. | ||
padIndex |
number |
<optional> |
0 | The index of the gamepad. |
Returns:
- Type
- boolean
JoyType(padIndexopt) → {string}
Returns the identifier string for a connected gamepad.
Parameters:
| Name | Type | Attributes | Default | Description |
|---|---|---|---|---|
padIndex |
number |
<optional> |
0 | The index of the gamepad. |
Returns:
- Type
- string
JoyX(padIndexopt) → {number}
Returns the position of the primary horizontal axis of a gamepad.
Parameters:
| Name | Type | Attributes | Default | Description |
|---|---|---|---|---|
padIndex |
number |
<optional> |
0 | The index of the gamepad. |
Returns:
A value between -1.0 and 1.0.
- Type
- number
JoyY(padIndexopt) → {number}
Returns the position of the primary vertical axis of a gamepad.
Parameters:
| Name | Type | Attributes | Default | Description |
|---|---|---|---|---|
padIndex |
number |
<optional> |
0 | The index of the gamepad. |
Returns:
A value between -1.0 and 1.0.
- Type
- number
KeyDown(keyCode) → {boolean}
Checks if a specific key is currently being held down.
Parameters:
| Name | Type | Description |
|---|---|---|
keyCode |
number | The key code to check. |
Returns:
True if the key is down, false otherwise.
- Type
- boolean
KeyHit(keyCode) → {boolean}
Checks if a specific key was pressed once. This is true for only one frame.
Parameters:
| Name | Type | Description |
|---|---|---|
keyCode |
number | The key code to check. |
Returns:
True if the key was just hit, false otherwise.
- Type
- boolean
Line(x1, y1, x2, y2)
This command draws a line, in the current drawing color, from one point on the
screen to another (from the x,y to x1,y1 location).
Parameters:
| Name | Type | Description |
|---|---|---|
x1 |
number | The starting x-coordinate. |
y1 |
number | The starting y-coordinate. |
x2 |
number | The ending x-coordinate. |
y2 |
number | The ending y-coordinate. |
LoadAnimImage(path, cellWidth, cellHeight, first, count, path, cellWidth, cellHeight, first, count) → {object}
Parameters:
| Name | Type | Description |
|---|---|---|
path |
* | |
cellWidth |
* | |
cellHeight |
* | |
first |
* | |
count |
* | |
path |
string | The path to the spritesheet file. |
cellWidth |
number | The width of a single frame. |
cellHeight |
number | The height of a single frame. |
first |
number | The index of the first frame in the animation sequence (1-based). |
count |
number | The total number of frames in the animation sequence. |
Returns:
-
An image handle.
- Type
- object
LoadBrush(tilesetImage, tileWidth, tileHeight) → {object|null}
Creates a brush object from a tileset image for use with `TileBlock`.
Parameters:
| Name | Type | Description |
|---|---|---|
tilesetImage |
object | The image handle of the tileset. |
tileWidth |
number | The width of a single tile. |
tileHeight |
number | The height of a single tile. |
Returns:
A brush object.
- Type
- object | null
LoadFont(name, path, name, path) → {object}
Parameters:
| Name | Type | Description |
|---|---|---|
name |
* | |
path |
* | |
name |
string | The name to assign to the font-family for CSS. |
path |
string | The path to the font file (e.g., .ttf, .woff). |
Returns:
-
A font handle.
- Type
- object
LoadImage(file) → {object}
This command loads an image and assigns it a Jmage object. You will use the
DrawImage command to display the graphic later.
Parameters:
| Name | Type | Description |
|---|---|---|
file |
string | The path to the image file. |
Returns:
An image handle.
- Type
- object
LoadSound(path) → {number}
Loads a sound effect into memory.
Parameters:
| Name | Type | Description |
|---|---|---|
path |
string | The path to the sound file (e.g., .mp3, .wav). |
Returns:
A sound handle.
- Type
- number
LoadTextFile(path) → {Promise.<(string|null)>}
Asynchronously loads a text file, using a read-through cache.
It first checks the virtual file system. If not found or stale, it fetches it from the server.
Parameters:
| Name | Type | Description |
|---|---|---|
path |
string | The path to the text file. |
Returns:
A promise that resolves with the file content or null.
- Type
- Promise.<(string|null)>
LoopSound(handle, loop)
Sets a sound to loop.
Parameters:
| Name | Type | Description |
|---|---|---|
handle |
number | The sound handle. |
loop |
boolean | True to enable looping. |
MidHandle(img)
This command moves the image's handle to the middle of the image.
Parameters:
| Name | Type | Description |
|---|---|---|
img |
* | The image to apply the midhandle to. |
Millisecs() → {number}
Returns the number of milliseconds that have elapsed since the Unix epoch.
Returns:
- Type
- number
MouseDown(button) → {boolean}
Checks if a specific mouse button is currently held down.
Parameters:
| Name | Type | Description |
|---|---|---|
button |
number | The button to check (1=left, 2=right, 3=middle). |
Returns:
- Type
- boolean
MouseHit(button) → {boolean}
Checks if a specific mouse button was just pressed in the current frame.
Parameters:
| Name | Type | Description |
|---|---|---|
button |
number | The button to check (1=left, 2=right, 3=middle). |
Returns:
- Type
- boolean
MouseX() → {number}
Returns the x-coordinate of the mouse relative to the canvas.
Returns:
- Type
- number
MouseY() → {number}
Returns the y-coordinate of the mouse relative to the canvas.
Returns:
- Type
- number
MusicVolume(volume)
Sets the volume for the music stream.
Parameters:
| Name | Type | Description |
|---|---|---|
volume |
number | The volume (0.0 to 1.0). |
NextFile(handle) → {string}
Reads the next entry from an open directory handle.
Parameters:
| Name | Type | Description |
|---|---|---|
handle |
number | The directory handle. |
Returns:
The name of the next file or directory.
- Type
- string
OpenFile(path) → {number}
Opens a file for reading/writing. Creates the file if it doesn't exist.
Parameters:
| Name | Type | Description |
|---|---|---|
path |
string | The path to the file in the virtual file system. |
Returns:
A file handle, or 0 on failure.
- Type
- number
Oval(x, y, width, height, filled, x, y, width, height, filledopt)
Parameters:
| Name | Type | Attributes | Default | Description |
|---|---|---|---|---|
x |
* | |||
y |
* | |||
width |
* | |||
height |
* | |||
filled |
* | |||
x |
number | The x-coordinate of the oval's center. | ||
y |
number | The y-coordinate of the oval's center. | ||
width |
number | The horizontal radius of the oval. | ||
height |
number | The vertical radius of the oval. | ||
filled |
boolean |
<optional> |
true | True to draw a filled oval, false for an outline. |
PauseMusic()
Pauses the currently playing music.
Pi() → {number}
Returns the value of PI.
Returns:
- Type
- number
PlayMusic(path, loopopt)
Streams and plays a music file.
Parameters:
| Name | Type | Attributes | Default | Description |
|---|---|---|---|---|
path |
string | The path to the music file. | ||
loop |
boolean |
<optional> |
true | True to loop the music. |
PlaySound(soundHandle) → {number}
Plays a sound.
Parameters:
| Name | Type | Description |
|---|---|---|
soundHandle |
number | The sound handle to play. |
Returns:
A channel handle for the playing instance of the sound.
- Type
- number
Plot(x, y)
Used to put a pixel on the screen defined by its x, y location in the current
drawing color defined by the Color command
Parameters:
| Name | Type | Description |
|---|---|---|
x |
number | The x-coordinate of the pixel. |
y |
number | The y-coordinate of the pixel. |
Rand(min, max) → {number}
Returns a random integer between min and max (inclusive).
Parameters:
| Name | Type | Description |
|---|---|---|
min |
number | The minimum possible value. |
max |
number | The maximum possible value. |
Returns:
- Type
- number
ReadDir(path) → {number}
Opens a directory for reading its contents.
Parameters:
| Name | Type | Description |
|---|---|---|
path |
string | The path to the directory. |
Returns:
A directory handle, or 0 on failure.
- Type
- number
ReadFile(handle) → {string}
Reads the next line from an open file.
Parameters:
| Name | Type | Description |
|---|---|---|
handle |
number | The file handle. |
Returns:
The content of the line.
- Type
- string
ReadPixel(x, y) → {Object}
Reads the color data of a single pixel from the main canvas.
Parameters:
| Name | Type | Description |
|---|---|---|
x |
number | The x-coordinate of the pixel. |
y |
number | The y-coordinate of the pixel. |
Returns:
An object with the RGBA color components.
- Type
- Object
Rect(x, y, width, height, filledopt)
This command will draw a rectangle in the current drawing Color starting at the location specified.
The last parameter determines if the rectangle is filled or just a 'box'.
Parameters:
| Name | Type | Attributes | Default | Description |
|---|---|---|---|---|
x |
number | The top-left x-coordinate. | ||
y |
number | The top-left y-coordinate. | ||
width |
number | The width of the rectangle. | ||
height |
number | The height of the rectangle. | ||
filled |
boolean |
<optional> |
true | True to draw a filled rectangle, false for an outline. |
RectsOverlap(x1, y1, w1, h1, x2, y2, w2, h2) → {boolean}
Checks if two axis-aligned rectangles overlap.
Parameters:
| Name | Type | Description |
|---|---|---|
x1 |
number | X-coordinate of the first rectangle. |
y1 |
number | Y-coordinate of the first rectangle. |
w1 |
number | Width of the first rectangle. |
h1 |
number | Height of the first rectangle. |
x2 |
number | X-coordinate of the second rectangle. |
y2 |
number | Y-coordinate of the second rectangle. |
w2 |
number | Width of the second rectangle. |
h2 |
number | Height of the second rectangle. |
Returns:
True if the rectangles overlap, false otherwise.
- Type
- boolean
ResumeMusic()
Resumes paused music.
RotateImage(img, value)
rotate an image a specified number of degrees
Parameters:
| Name | Type | Description |
|---|---|---|
img |
* | a Jmage object |
value |
* | floating number from 0 to 360 degrees |
ScaleImage(img, x, y)
Use this command to rescale an image to a new size using a floating point percentage
(1.0 = 100%, 2.0 = 200%, etc). Using a negative value perform image flipping. You must've
previously loaded the image with LoadImage or LoadAnimImage.
Parameters:
| Name | Type | Description |
|---|---|---|
img |
object | The image handle to scale. |
x |
number | The horizontal scale factor (e.g., 1.0 for 100%). |
y |
number | The vertical scale factor. |
SeekFile(handle, pos)
Sets the read/write position for an open file.
Parameters:
| Name | Type | Description |
|---|---|---|
handle |
number | The file handle. |
pos |
number | The new position to seek to. |
SetBlendMode(mode)
Sets the composition mode for all subsequent drawing operations.
Parameters:
| Name | Type | Description |
|---|---|---|
mode |
string | The blend mode to apply (e.g., "add", "multiply", "screen"). |
SetBuffer(buffer)
Sets the current drawing target to an image buffer or the main screen.
Parameters:
| Name | Type | Description |
|---|---|---|
buffer |
object | null | The image created with `CreateImage` to draw on, or the value from `BackBuffer()` to draw to the screen. |
SetFont(fnt, size, boldopt, italicopt)
Sets the active font for subsequent text drawing operations.
Parameters:
| Name | Type | Attributes | Default | Description |
|---|---|---|---|---|
fnt |
object | The font handle. | ||
size |
number | The font size in pixels. | ||
bold |
boolean |
<optional> |
false | True to make the font bold. |
italic |
boolean |
<optional> |
false | True to make the font italic. |
SoundPan(handle, pan)
Sets the default stereo panning for a sound.
Parameters:
| Name | Type | Description |
|---|---|---|
handle |
number | The sound handle. |
pan |
number | The pan value (-1.0 is left, 0.0 is center, 1.0 is right). |
SoundPitch(handle, pitch)
Sets the default pitch for a sound.
Parameters:
| Name | Type | Description |
|---|---|---|
handle |
number | The sound handle. |
pitch |
number | The pitch multiplier (1.0 is normal). |
SoundVolume(handle, volume)
Sets the default volume for a sound.
Parameters:
| Name | Type | Description |
|---|---|---|
handle |
number | The sound handle. |
volume |
number | The volume (0.0 to 1.0). |
Start()
Starts the game engine after all assets have been queued for loading.
This function must be called at the end of your main script.
StopChannel(channelHandle)
Stops a playing sound on a specific channel.
Parameters:
| Name | Type | Description |
|---|---|---|
channelHandle |
number | The channel handle returned by `PlaySound`. |
StopMusic()
Stops the currently playing music and rewinds it to the beginning.
StringHeight(value) → {number}
Measures the height of a string using the currently active font.
Parameters:
| Name | Type | Description |
|---|---|---|
value |
string | The string to measure. |
Returns:
The height in pixels.
- Type
- number
StringWidth(value) → {number}
Measures the width of a string using the currently active font.
Parameters:
| Name | Type | Description |
|---|---|---|
value |
string | The string to measure. |
Returns:
The width in pixels.
- Type
- number
TFormFilter(value)
This command will enable or disable bi-linear filtering on images
Parameters:
| Name | Type | Description |
|---|---|---|
value |
* | false to turn off filtering; true to turn it on |
TileBlock(brush, mapData, xopt, yopt)
Draws a map of tiles using a specified brush.
Parameters:
| Name | Type | Attributes | Default | Description |
|---|---|---|---|---|
brush |
object | The brush object created by `LoadBrush`. | ||
mapData |
Array.<Array.<number>> | A 2D array of 1-based tile IDs. | ||
x |
number |
<optional> |
0 | The top-left screen X coordinate to start drawing the map. |
y |
number |
<optional> |
0 | The top-left screen Y coordinate to start drawing the map. |
WriteFile(handle, text)
Appends a line of text to an open file.
Parameters:
| Name | Type | Description |
|---|---|---|
handle |
number | The file handle. |
text |
string | The text to write. |